Online/multiplayer games?

billandamy

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Oct 22, 2007
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Hey ho,

Anyone else play online? I am deeply immersed right now in "007:quantum of solace" multiplayer.

If anyone is into multiplayers, let me know.

Especially this game! The single player was great, and even better is the multi. I HIGHLY recommend this game!
 
Call of Duty on wii is fun. I play Americas Army on my laptop sometimes.
 
Call of Duty on wii is fun. I play Americas Army on my laptop sometimes.
Get the QoS! It is actually built on the CoD framework/engine. Im on a PS3, but heard the gamer was great on Wii.

In the single player, you are Bond and the missions ae fantastic. Lot's of FPS action and some smaller bouts of "secret agent" work.


It gets even better on the multi. :)

Quick Youtube of the game on Wii:

[YOUTUBE]http://www.youtube.com/watch?v=sw8aqbokID0&feature=PlayList&p=B1FA89FF418347A9&index=44[/YOUTUBE]
 
Yes, I play a huge multi-player game. It's really challenging. You can make a fortune, lose a fortune. There's others out to help you and others out to get out. Never really know who is who. I could go on and on but trust me, it's some game. It's called "work."

Best regards,
Frank
 
I have been a Call of Duty addict since its introduction in 2003. Being a avid World War II history enthusiast made it even more interesting. When I was single I would stay home on Friday and Saturday nights and play until the bars closed so I would not go out. I became so into it I even bought a headset and talk to nerds all over the world while playing. Now I just play on the weekend mornings while my wife sleeps in or when she is not talking to me.

Currently I am playing Call of Duty World at War. All multiplayer, online in Tactical Realism servers only. I am in love with the M1 carbine.
 
Awesome, glad to see some gamers.

You guys who like CoD...if you go read some forums in the gaming world, most people are saying they are enjoying the QoS better, both single and multiplayer. Built on the same platform as fps/tps combo.
 
Yes, I play a huge multi-player game. It's really challenging. You can make a fortune, lose a fortune. There's others out to help you and others out to get out. Never really know who is who. I could go on and on but trust me, it's some game. It's called "work."

Best regards,
Frank

I play multiplayer games to get work off my mind :smt001
 
Yes, I play a huge multi-player game. It's really challenging. You can make a fortune, lose a fortune. There's others out to help you and others out to get out. Never really know who is who. I could go on and on but trust me, it's some game. It's called "work."

Best regards,
Frank



That’s funny
 
I play strictly PC not console COD. There is just no comparison. I could pwn you before you even respawned. The keyboard/mouse controls are unstoppable.
 
I will admit my son and I spend a fair amount of time playing Lord of the Rings online together...it's turned into a father/son thing for us. It's decent stress relief for me with the boat up on the hard. It's also given me a chance to teach him about PC's (both of our gaming machines are homebuilt).

My boy grew up playing games, both console and PC. Once upon a time I worked in the PC game industry and he used to love coming to the office. I had to stop bringing him when we'd get close to a milestone, as the programers would stop coding to play Mario Carts with him. :)

Good times.

-CJ
 
Admitting you have a problem is the first step, by the way :)
 
Years ago my wife would give me grief about the amount of time I'd spend playing games. She stopped doing that when I started designing them full time.

That was an interesting gig, great people, great money. Crap hours, ton's of pressure...and in the end when our mini-studio was shut down, my wife wanted me to exit the game biz and return to DoD vice relocating to somewhere else within the game company. Telling people what I do now is not nearly as cool as when I could say I was a game designer. Ah well...I took my shot. Many people don't even get that chance.

-CJ
 
Awesome, that was prob a fun gig!

Ny wife actually likes watching. She is odd for a woman! She plays a couple of vid games, but nothing multiplayer. She tried playing my game and hated it after the 8 minute round of being killed 20+ times!
 
My wife has never gotten into games (aside from Mario on the old NES). She was our admin support at my gaming gig so when we were shut down we were both out of work. At least it got her a credit in the manual (and she's also listed at mobygames)...hehe.

About a year after I returned to DoD, I got the ultimate offer from a gaming industry contact I knew. Basically, a blank check to set up a studio, develop an online game and th best part was that it was a privately held company - no stockholders to worry about. Downside (for me) was the gig was near Dallas, TX. Wife told me it was my call. Ended up passing on the job, and that is when I knew I was out for good.

It took me several years to really get back to be able to enjoy games as entertainment again. I still don't play games in the genre I used to design for (combat flight sims) - I can't stop trying to figure out how things are working behind the scenes. Sometimes it's not a good thing to work on something you love.

-CJ
 
My wife has never gotten into games (aside from Mario on the old NES). She was our admin support at my gaming gig so when we were shut down we were both out of work. At least it got her a credit in the manual (and she's also listed at mobygames)...hehe.

About a year after I returned to DoD, I got the ultimate offer from a gaming industry contact I knew. Basically, a blank check to set up a studio, develop an online game and th best part was that it was a privately held company - no stockholders to worry about. Downside (for me) was the gig was near Dallas, TX. Wife told me it was my call. Ended up passing on the job, and that is when I knew I was out for good.

It took me several years to really get back to be able to enjoy games as entertainment again. I still don't play games in the genre I used to design for (combat flight sims) - I can't stop trying to figure out how things are working behind the scenes. Sometimes it's not a good thing to work on something you love.

-CJ

Thats pretty cool. I often wondered how it would be to work at Insomniac or Naughty Dog. Not as a designer of course, since I am not that talented, but even in the marketing dept. Seems like a fun place to work. I picture them working for a few hours then making popcorn and playing Drakes Fortune until its time to go home.

Of course everyone says that about many jobs until you realize it is just like working everywhere else! At least here we have a pinball machine and ping pong table. And the coffee is good. And I no longer have so much pressure with the company being sold. Ahhhhh...
 
It is very hard work. Yes, "after-hours" we would have Quake 2 deathmatches on the office LAN, but those were good for stress relief. Programmers tend to work odd hours - while I generally worked 8-5ish (when not in "crunch mode"), we had some programmers that would come in at noon and work until late into the night. We weren't a full studio, and didn't have marketing folks in house. Those folks were either in Austin or Redwood Shores, CA. I do know they put in serious hours themselves. Lots of work managing the media and and internet. I spent a fair amount of my off time on various internet forums and whatnot, enough that I'd get in trouble for spending too much time doing that. Working with rapid game fans (and hard-core flight sims are the worst of the bunch) wears you out after a while.

We had decent perks. Meals during crunch were covered, and we had a kitchen well stocked with junk food and soda. (one of the things my wife had to do was keeping the kitchen stocked). We had just about every game you could imagine, and all the consoles even though we were a PC house.

Crunch sucked though. Many, many hours. The first project I was on we went to 10 hour days / 6 days a week about 6 months prior to ship. We were on 12 hour / 7-day weeks two months later. The last six weeks or so were a blur of 16-20 hour days (many of the team just slept in their offices, I was lucky in that I lived only minutes away). Some of that was bad luck, some was poor decision-making early in the project, and a lot was unrealistic scheduling right from the start. The second project went much better in that we had a good schedule and existing code base to start from, but it was in some ways harder for me as I had a lot more on my plate.

I miss the people I worked with, I don't miss much else.

-CJ
 
CJ...That did should like a great gig for those of us that love to game, but those long crunch time that lasted months got old quicker the older I got, especial when family and/or friends invite you to do fun things and you know you going to have to work instead.

Now its gaming on Xbox 360 waiting for warmer weather to get out on the boat. I am a big first person shooter gamer, Halo series, Call of Duty series, spent way to many online with Battlefield2 and too many other to name...

Currently I playing the Orange Box (Half-Life 2) and Fallout 3.

Xbox 360 tagger is saltydogz for those that play it.

Wife has stated to like playing the Wii when we are over friends that have them. So I think one of them my be in our future as well.
 
My son has a Wii and really likes it. While it's usually in his room, we're brought it down to the familyroom to play Wii bowling. Even got my mother and stepfather playing it. It's a great social gaming rig. The wireless side works great too - it had no trouble finding my router and it supports the more secure connections. Just be sure to use the wrist strap!

-CJ
 

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